Improvements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophy

dc.citation.volume13
dc.contributor.authorCapelini, Amila Miliani
dc.contributor.authorda Silva, Talita Dias [UNIFESP]
dc.contributor.authorTonks, James
dc.contributor.authorWatson, Suzanna
dc.contributor.authorBoscolo Alvarez, Mayra Priscila
dc.contributor.authorde Menezes, Lilian Del Ciello
dc.contributor.authorFavero, Francis Meire [UNIFESP]
dc.contributor.authorCaromano, Fatima Aparecida
dc.contributor.authorMassetti, Thais
dc.contributor.authorde Mello Monteiro, Carlos Bandeira
dc.coverageAlbany
dc.date.accessioned2020-07-17T14:03:33Z
dc.date.available2020-07-17T14:03:33Z
dc.date.issued2017
dc.description.abstractBackground: In individuals severely affected with Duchenne muscular dystrophy (DMD), virtual reality has recently been used as a tool to enhance community interaction. Smartphones offer the exciting potential to improve communication, access, and participation, and present the unique opportunity to directly deliver functionality to people with disabilities. Objective: To verify whether individuals with DMD improve their motor performance when undertaking a visual motor task using a smartphone game. Patients and methods: Fifty individuals with DMD and 50 healthy, typically developing (TD) controls, aged 10-34 years participated in the study. The functional characterization of the sample was determined through Vignos, Egen Klassifikation, and the Motor Function Measure scales. To complete the task, individuals moved a virtual ball around a virtual maze and the time in seconds was measured after every attempt in order to analyze improvement of performance after the practice trials. Motor performance (time to finish each maze) was measured in phases of acquisition, short-term retention, and transfer. Results: Use of the smartphone maze game promoted improvement in performance during acquisition in both groups, which remained in the retention phase. At the transfer phases, with alternative maze tasks, the performance in DMD group was similar to the performance of TD group, with the exception of the transfer to the contralateral hand (nondominant). However, the group with DMD demonstrated longer movement time at all stages of learning, compared with the TD group. Conclusion: The practice of a visual motor task delivered via smartphone game promoted an improvement in performance with similar patterns of learning in both groups. Performance can be influenced by task difficulty, and for people with DMD, motor deficits are responsible for the lower speed of execution. This study indicates that individuals with DMD showed improved performance in a short-term motor learning protocol using a smartphone. We advocate that this technology could be used to promote function in this population.en
dc.description.affiliationUniv Sao Paulo, Fac Med, Grad Program Rehabil Sci, Sao Paulo, SP, Brazil
dc.description.affiliationUniv Fed Sao Paulo, Paulista Sch Med, Dept Med, Sao Paulo, SP, Brazil
dc.description.affiliationUniv Exeter, Sch Med, Exeter, Devon, England
dc.description.affiliationUniv Lincoln, Lincoln, England
dc.description.affiliationHaven Clin Psychol Practice, Bude, Cornwall, England
dc.description.affiliationCambridge Ctr Paediat Neuropsychol Rehabil, Cambridge, England
dc.description.affiliationUnifespUniv Fed Sao Paulo, Paulista Sch Med, Dept Med, Sao Paulo, SP, Brazil
dc.description.sourceWeb of Science
dc.description.sponsorshipFAPESP (Fundacao de Amparo a Pesquisa do Estado de Sao Paulo) [2012/16970-6]
dc.description.sponsorshipIDFAPESP: 2012/16970-6
dc.format.extent2209-2217
dc.identifierhttp://dx.doi.org/10.2147/NDT.S125466
dc.identifier.citationNeuropsychiatric Disease And Treatment. Albany, v. 13, p. 2209-2217, 2017.
dc.identifier.doi10.2147/NDT.S125466
dc.identifier.fileWOS000408055000001.pdf
dc.identifier.issn1178-2021
dc.identifier.urihttps://repositorio.unifesp.br/handle/11600/55486
dc.identifier.wosWOS:000408055000001
dc.language.isoeng
dc.publisherDove Medical Press Ltd
dc.relation.ispartofNeuropsychiatric Disease And Treatment
dc.rightsinfo:eu-repo/semantics/openAccess
dc.subjectmotor skillsen
dc.subjectphysical therapyen
dc.subjectcell phoneen
dc.subjectvirtual reality exposure therapyen
dc.subjecttransfer of learningen
dc.titleImprovements in motor tasks through the use of smartphone technology for individuals with Duchenne muscular dystrophyen
dc.typeinfo:eu-repo/semantics/article
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